Your role
Based in the heart of Munich, or remote, we are looking for a Game Engineer to implement new game features and services in a multi-disciplinary team consisting of other developers, artists and game designers.
Your daily tasks will include;
Your daily tasks will include;
- Collaborating with the design team to architect, engineer, and implement new systems and tools to facilitate the creation of exciting new content
- Liaising with multiple departments and studios to create and/or extend our systems and tools
- Providing clear and detailed breakdowns of feature and content requests
- Supporting projects at varying stages of production, ranging from rapid prototyping to delivering performance and scalable production experiences
- Improving existing game features based on design requests and player feedback